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Frostys Virpio
Profit's Prophets Strategic Alliance
1
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Posted - 2012.08.21 18:15:00 -
[1] - Quote
Frostys Virpio wrote:Gizan wrote:I want my damn cargo space back so i can put more then 9 freaking crystals inside its cargo! having to warp back to station while jetcan mining to swap crystals is BS... The hulk is a fleet ship. Work in a fleet of change ship. How damn hard is it to understand?
Quoting myself cuz fitting. |
Frostys Virpio
Profit's Prophets Strategic Alliance
1
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Posted - 2012.08.21 19:03:00 -
[2] - Quote
Malsavias Toralen wrote:Actually with my new 3 retriever set up i'm pulling in 3 times the ISK I was with hulks.
The hulks bonus is yield 25% more at max level.
But if you look at the other barges they all get a bonus to mining laser yield to make it near equive to the hulk.
So I went and traded in that pathetic 8k ore bay for a 25,700 m3 ore bay and disposable retrievers. No worry about gankers in the cheap flying jetcans and I only lost very tiny bit of yield since I don't need to worry about tanking my 10 mill isk ships throw 3 MLU II's and the hulk no longer has a profitable bonus.
It does have a worthwhile bonus IF you use it in it's intended role. In a fleet op with hauler support, it's still king of yield. |
Frostys Virpio
Profit's Prophets Strategic Alliance
1
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Posted - 2012.08.21 20:21:00 -
[3] - Quote
Malsavias Toralen wrote:Frostys Virpio wrote:Malsavias Toralen wrote:Actually with my new 3 retriever set up i'm pulling in 3 times the ISK I was with hulks.
The hulks bonus is yield 25% more at max level.
But if you look at the other barges they all get a bonus to mining laser yield to make it near equive to the hulk.
So I went and traded in that pathetic 8k ore bay for a 25,700 m3 ore bay and disposable retrievers. No worry about gankers in the cheap flying jetcans and I only lost very tiny bit of yield since I don't need to worry about tanking my 10 mill isk ships throw 3 MLU II's and the hulk no longer has a profitable bonus. It does have a worthwhile bonus IF you use it in it's intended role. In a fleet op with hauler support, it's still king of yield. It is IF it can be decently defended, so it can fit 2 MLU II's if not it has to be tanked or you risk losing a 200 million ISK ship. But with the hassle of getting a fleet op together when I can take my three accounts load up three retrievers with 3 MLU II"s and only lose 2% yield compared to the tanked hulk, which is the easier, simpler and faster option?
So the hulk need to be tanked but not the retriever? Why? |
Frostys Virpio
Profit's Prophets Strategic Alliance
2
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Posted - 2012.08.22 05:35:00 -
[4] - Quote
Warpshade wrote:Hulk changes = Buffed default ore capacity Buffed Tank Still the best ship for yield Yup that got nerfed alright The only nerf it received was to it reputation as the only viable T2 Ore mining vessel. If the other vessel's are now better suited to your playstyle, simple sell your hulk, and buy a Mack/Skiff...Profit???
They nerfed stupidity power on it tho. You need a much higher level of stupid now to think it's a good idea to fit a hulk with cargo expanders and cargo rigs. |
Frostys Virpio
Profit's Prophets Strategic Alliance
4
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Posted - 2012.08.24 15:12:00 -
[5] - Quote
Jorma Morkkis wrote:My Postman wrote:Get a Mack, you can fit 3 (!) MLU II on it! Now your yield will be 200m3 (mining crystal I) less than with your hulk. 600m3... But I wouldn't fit Mack for max yield though.
If mining in a safe high sec spot, max yield + looking at local is all you need. |
Frostys Virpio
Profit's Prophets Strategic Alliance
4
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Posted - 2012.08.26 22:03:00 -
[6] - Quote
Jake Warbird wrote:OP my cargo hold is full of tears already. I understand how you feel. CCP give us our cargo expandable tear miners,pronto!
SRS mmkay???
Jetcan the tears and come back with a freighter. |
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